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My Levels
Level Design
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Insurgency: Sandstorm Bab

Sniper focused FPS map set in a frozen historical city. Focus on mid to long ranged engagements and support for both PVE and PVP, with large and small game modes. 

 

Insurgency: Sandstorm Citadel

CQB to mid ranged FPS map set in the besieged museum of the Citadel. Created to support PVP, PVE, large and small multiplayer encounters with many diverse game modes.

False Gods

A first person, four player ability shooter boss fight. Created to support high speed, vertical engagements in co-op against a colossal opponent.

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Hello!

I'M A LEVEL DESIGNER

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MY ENCOUNTER DESIGNS!

Other Projects

CHECK OUT MY OTHER PROJECTS!

About Me

About Me

I love games!

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I'm Adriana and I adore games and I love designing worlds, levels, and environments! Games are such an incredible medium. No one reads Lord of the Rings and claims that they took the ring to Mordor, but every person who has passed a boss in Dark Souls, or journeyed  through the Omega Relay will tell you about the sense of triumph and heartache they felt as they conquered that challenge. 

I'm very proud to have worked several on excellent games with incredible people, including Insurgency: Sandstorm, Baldur's Gate III, and a currently unannounced project.

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